<!DOCTYPE html><html><head><title></title></head><body><div>I'm on Meshtastic near Foothills Mall. I'll switch over to MeshCore. Eventually. </div><div><br></div><div>On Sat, Mar 21, 2026, at 4:15 PM, Sean Reifschneider wrote:</div><blockquote type="cite" id="qt" style=""><div dir="ltr"><div>I've gone down that rabbit hole since my last post, and I've just upgraded the Prospect and College repeater (moved up the tower ~12ft, upgraded to RAK 1W), and my home (near Drake+Taft, increased elevation by around 5ft, also upgraded to RAK 1W). Everything I'm doing these days is MeshCore only, and the mesh definitely seems to be growing. A month to 6 weeks ago I was getting no messages on the "Public" channel, now I'm getting 30-50 a day from all up and down the Front Range.</div><div><br></div><div>Fort Collins is still pretty light on the number of repeaters, but it's growing. I see a CreatorSpace repeater, it's not clear yet if the Prospect and College repeater can reach it now that I've elevated it, I'll know more in the next 24 hours as nodes send out advertisements and then I can pull a neighbor list.</div><div><br></div><div>I set up a #linux hash tag channel. Those are public channels, so if anyone is on MeshCore you can try hitting there. There's also #testing for sending out test messages. Probably still a bit early to be expecting good communications, but if you can put a repeater up somewhere high, like roof top level, you probably have a good likelihood of being able to reach one of the other repeaters and also fill in the mesh some.</div><div><br></div><div>If you've previously set up a meshcore node, you should consider upgrading to 0.14.1, they are talking in the next month about making a fairly big change to the mesh to go to 2 byte node prefixes because we have a lot of collisions with 1-byte node prefixes right now. These are the primary way that nodes in the mesh are identified, and I have 284 nodes in my contact list, so 1 bytes is going to be sure to have collisions. Doesn't break things, just means that when you view hop lists and set paths you run into collisions.</div><div><br></div><div>I have a few extra repeaters if anyone has access to some particularly good locations.</div><div><div><br></div><div>Sean</div></div></div></blockquote><div><br></div><div id="sig151485415"><div class="signature">Daniel Vinci</div><div class="signature">em: <a href="mailto:me@danielvinci.com">me@danielvinci.com</a></div><div class="signature">mx: @xylobol:amber.tel</div></div><div><br></div></body></html>